A Usability Study for a Novel Approach to Virtual Reality Interaction

José Negrillo-Cárdenas, J. Jiménez, F. Feito-Higueruela
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引用次数: 1

Abstract

The number of virtual reality-based systems have considerably increased in recent years due to many technical improvements and lower prices. Nowadays, the applications of this kind of systems go further than videogames. Additionally, they enable new interaction paradigms adapted to this new technology. In this paper we propose a new interaction model to visualize objects in a virtual reality context. We describe our proposed mechanisms to achieve a set of graphical tasks and we conduct an experiment to assess the usability of the system, comparing it to other traditional methods.
一种虚拟现实交互新方法的可用性研究
近年来,由于许多技术改进和价格降低,基于虚拟现实的系统数量大幅增加。如今,这类系统的应用已经超越了电子游戏。此外,它们还支持适应这种新技术的新交互范例。在本文中,我们提出了一种新的交互模型来可视化虚拟现实环境中的对象。我们描述了我们提出的实现一组图形任务的机制,并进行了一个实验来评估系统的可用性,将其与其他传统方法进行比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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