Smarter objects: using AR technology to program physical objects and their interactions

Valentin Heun, Shunichi Kasahara, P. Maes
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引用次数: 85

Abstract

The Smarter Objects system explores a new method for interaction with everyday objects. The system associates a virtual object with every physical object to support an easy means of modifying the interface and the behavior of that physical object as well as its interactions with other "smarter objects". As a user points a smart phone or tablet at a physical object, an augmented reality (AR) application recognizes the object and offers an intuitive graphical interface to program the object's behavior and interactions with other objects. Once reprogrammed, the Smarter Object can then be operated with a simple tangible interface (such as knobs, buttons, etc). As such Smarter Objects combine the adaptability of digital objects with the simple tangible interface of a physical object. We have implemented several Smarter Objects and usage scenarios demonstrating the potential of this approach.
更智能的对象:使用AR技术对物理对象及其交互进行编程
智能物品系统探索了一种与日常物品交互的新方法。该系统将虚拟对象与每个物理对象相关联,以支持修改物理对象的接口和行为以及与其他“智能对象”的交互的简单方法。当用户将智能手机或平板电脑指向物理对象时,增强现实(AR)应用程序会识别该对象,并提供直观的图形界面来编程对象的行为以及与其他对象的交互。一旦重新编程,智能对象就可以用一个简单的有形界面(如旋钮、按钮等)来操作。因此,智能对象将数字对象的适应性与物理对象的简单有形界面相结合。我们已经实现了几个智能对象和使用场景,展示了这种方法的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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