{"title":"Using Cognitive Walkthrough and Hybrid Prototyping to Gather User Requirements in Early Design Virtual Reality Prototypes","authors":"Ioannis Doumanis, D. Economou","doi":"10.1007/978-3-030-23089-0_18","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":136196,"journal":{"name":"International Conference on Immersive Learning Research Network","volume":"219 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Immersive Learning Research Network","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-23089-0_18","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}