{"title":"A Social Network Analysis of a Massively Multi-player On-Line Role Playing Game","authors":"M. Schatten, Bogdan Okrea Duric","doi":"10.1109/MAS.2015.19","DOIUrl":null,"url":null,"abstract":"An instance of a massively on-line role playing game called The Mana World is analyzed for its social networks. The gathered data is the result of the first phase of the ModelMMORPG project in which players played a specially designed quest during a controlled experiment. Observations based on the monitored virtual community behaviour and individual elements of interaction are visualised herein and analysed using social network analysis. Insight into the dynamics of the studied virtual society is given along with observations regarding structure of groups and individuals alike.","PeriodicalId":446137,"journal":{"name":"2015 4th International Conference on Modeling and Simulation (MAS)","volume":"179 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 4th International Conference on Modeling and Simulation (MAS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MAS.2015.19","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
An instance of a massively on-line role playing game called The Mana World is analyzed for its social networks. The gathered data is the result of the first phase of the ModelMMORPG project in which players played a specially designed quest during a controlled experiment. Observations based on the monitored virtual community behaviour and individual elements of interaction are visualised herein and analysed using social network analysis. Insight into the dynamics of the studied virtual society is given along with observations regarding structure of groups and individuals alike.
以大型在线角色扮演游戏《The Mana World》为例,分析其社交网络。收集到的数据是ModelMMORPG项目第一阶段的结果,在这个项目中,玩家在一个受控实验中完成了一个特别设计的任务。基于监控的虚拟社区行为和交互的个人元素的观察在这里被可视化,并使用社会网络分析进行分析。深入了解所研究的虚拟社会的动态,以及对群体和个人结构的观察。