{"title":"MUSICM: a music synthesis system","authors":"James F. Wirth","doi":"10.1145/503643.503679","DOIUrl":null,"url":null,"abstract":"During a performance the various instruments, musical parts, envelope generators, etc. are kept in step by a synchronizer routine which operates much like a discrete event simulator. The output to the synthesizer is buffered since the amount of channel activity can vary greatly. For example, considerable activity will take place on the I/0 port when all the instruments play a new note simultaneously.","PeriodicalId":166583,"journal":{"name":"Proceedings of the 16th annual Southeast regional conference","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1978-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 16th annual Southeast regional conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/503643.503679","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
During a performance the various instruments, musical parts, envelope generators, etc. are kept in step by a synchronizer routine which operates much like a discrete event simulator. The output to the synthesizer is buffered since the amount of channel activity can vary greatly. For example, considerable activity will take place on the I/0 port when all the instruments play a new note simultaneously.