Size preserving pattern mapping

Y. Kurzion, Torsten Möller, R. Yagel
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引用次数: 8

Abstract

We introduce a new approach for mapping texture on volumetric iso-surfaces and parametric surfaces. Our approach maps 2D images on surfaces while maintaining continuity and preserving the size of the mapped images on the models. Our approach is fully automatic. It eliminates the need for manual mapping of texture maps. We use the curvature of a surface at a point in order to continuously vary the scale of the mapped image. This makes our approach dependent only on local attributes of a point (position, normal and its derivatives) and independent of the global shape and topology of an object. Our method can map high resolution images on low resolution volumes, hence enhancing the visual appearance of rendered volume data. We describe a general framework useful for all surface types that have a C/sup 1/ continuous normal. We demonstrate the new method for painting volume data and for mapping cavities on volume data.
保持大小模式映射
我们提出了一种新的方法来映射纹理在体积等曲面和参数曲面上。我们的方法在表面上映射2D图像,同时保持模型上映射图像的连续性和大小。我们的方法是全自动的。它消除了手动映射纹理贴图的需要。我们使用曲面在一点上的曲率来连续改变映射图像的比例。这使得我们的方法仅依赖于点的局部属性(位置,法线及其导数),而独立于对象的全局形状和拓扑结构。我们的方法可以在低分辨率体上映射高分辨率图像,从而增强渲染体数据的视觉外观。我们描述了一个适用于所有具有C/sup /连续法线的曲面类型的通用框架。我们展示了绘制体数据和在体数据上映射空腔的新方法。
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