An event server architecture for the large scaled virtual cooperative envirinment on the internet

Beom-Ryeol Lee, Dong-Il Go, Jong-Sung Kim, Jae-Jeong Hwang
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Abstract

In the fields of networked virtual environments we meet the limitation of real-time event processing in the shared virtual workspace for massively and globally participated users on the internet. In this paper, we design an architecture of event servers that supports light-weight event messaging and guarantees real-time event processing for distributed virtual environments on the internet with large scale workspace and multi-participants. In the design concept of event servers we focus on the event server components in the part of distributed virtual environments. Using the stand alone event server on the internet we maintain the information of multiple user connections and the shared states information for real-time event management. The event server component will be able to apply the distributed virtual workspace server to the scalable server architecture for maintaining the consistency of shared workspace and real-time updating of shared state information in the virtual worlds.
面向internet上大规模虚拟协作环境的事件服务器体系结构
在网络虚拟环境中,对于大规模、全局参与的网络用户,在共享的虚拟工作空间中,事件处理的实时性受到限制。在本文中,我们设计了一种支持轻量级事件消息传递的事件服务器体系结构,并保证了具有大规模工作空间和多参与者的分布式虚拟环境下事件处理的实时性。在事件服务器的设计理念中,重点关注分布式虚拟环境中的事件服务器组件。在internet上使用独立的事件服务器维护多用户连接信息和共享状态信息,实现实时事件管理。事件服务器组件将能够将分布式虚拟工作空间服务器应用于可伸缩服务器体系结构,以维护共享工作空间的一致性,并实时更新虚拟世界中的共享状态信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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