Mhd Wael Bazzaza, Buti Al Delail, M. Zemerly, Jason W. P. Ng
{"title":"iARBook: An Immersive Augmented Reality system for education","authors":"Mhd Wael Bazzaza, Buti Al Delail, M. Zemerly, Jason W. P. Ng","doi":"10.1109/TALE.2014.7062576","DOIUrl":null,"url":null,"abstract":"The advancement in technology nowadays has improved learning methods that are beginning to override the traditional methods. Augmented Reality (AR) is one such technology that has seen many applications in education. This paper describes how an Immersive Augmented Reality (iAR) application in conjunction with a book, can act as a new smart learning method by engaging as many of the user's senses and human functions as possible. In addition, a survey was conducted on students and educators who have tested the application. The purpose of the survey is to study the effectiveness of the application in enhancing the user's learning experience and help to devise plans to improve the system.","PeriodicalId":230734,"journal":{"name":"2014 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE)","volume":"2009 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"25","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TALE.2014.7062576","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 25
Abstract
The advancement in technology nowadays has improved learning methods that are beginning to override the traditional methods. Augmented Reality (AR) is one such technology that has seen many applications in education. This paper describes how an Immersive Augmented Reality (iAR) application in conjunction with a book, can act as a new smart learning method by engaging as many of the user's senses and human functions as possible. In addition, a survey was conducted on students and educators who have tested the application. The purpose of the survey is to study the effectiveness of the application in enhancing the user's learning experience and help to devise plans to improve the system.