Real-Time Ray Tracing of Complex Molecular Scenes

L. Marsalek, Anna Katharina Dehof, Iliyan Georgiev, Hans-Peter Lenhof, P. Slusallek, A. Hildebrandt
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引用次数: 21

Abstract

Molecular visualization is one of the cornerstones in structural bioinformatics and related fields. Today, rasterization is typically used for the interactive display of molecular scenes, while ray tracing aims at generating high-quality images, taking typically minutes to hours to generate and requiring the usage of an external off-line program. Recently, real-time ray tracing evolved to combine the interactivity of rasterization-based approaches with the superb image quality of ray tracing techniques. We demonstrate how real-time ray tracing integrated into a molecular modelling and visualization tool allows for better understanding of the structural arrangement of biomolecules and natural creation of publication-quality images in real-time. However, unlike most approaches, our technique naturaly integrates into the full-featured molecular modelling and visualization tool BALLView, seamlessly extending a standard workflow with interactive high-quality rendering.
复杂分子场景的实时光线追踪
分子可视化是结构生物信息学及其相关领域的基础之一。今天,光栅化通常用于分子场景的交互式显示,而光线追踪旨在生成高质量的图像,通常需要几分钟到几小时才能生成,并且需要使用外部离线程序。最近,实时光线追踪发展到结合基于光栅化方法的交互性和光线追踪技术的高图像质量。我们演示了如何将实时光线追踪集成到分子建模和可视化工具中,以便更好地理解生物分子的结构排列,并实时自然地创建出版质量的图像。然而,与大多数方法不同,我们的技术自然地集成到全功能的分子建模和可视化工具BALLView中,无缝地扩展了具有交互式高质量渲染的标准工作流程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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