{"title":"Undergraduate Nursing Students’ Experiences and Perceptions of Self-Efficacy in Virtual Reality Simulations","authors":"Mamta Shah, Christine Gouveia, Benjamin Babcock","doi":"10.23919/iLRN55037.2022.9815933","DOIUrl":null,"url":null,"abstract":"Immersive virtual reality (VR) simulations are gaining prominence in undergraduate nursing education because they (a) can mimic the dynamism of clinical settings for students, (b) enable educators to scaffold theory-practice integration and multiple skill development, and (c) provide programs with a costeffective curricular solution for supporting clinical practice-readiness. In this paper, we investigate first- and second-year nursing students’ experiences with Simulation Learning System with Virtual Reality (SLS with VR) during a 7-week study in Fall 2020 and assess change in their self-efficacy from pre-post. An inductive thematic analysis of students’ responses revealed that they experienced a heightened sense of engagement in VR, and SLS with VR afforded roleplaying in authentic clinical situations. A statistically significant improvement was found in students’ ratings of self-efficacy variables such as their understanding of content, ability to make clinical judgments, caring for patients, working in teams, and ensuring safety and quality in clinical situations. These findings contribute to a growing body of literature that is focused on supporting nursing education stakeholders to understand and embrace the effectiveness of VR in preparing future nurses for patient well-being and the complexities of health care settings.","PeriodicalId":215411,"journal":{"name":"2022 8th International Conference of the Immersive Learning Research Network (iLRN)","volume":"208 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 8th International Conference of the Immersive Learning Research Network (iLRN)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/iLRN55037.2022.9815933","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Immersive virtual reality (VR) simulations are gaining prominence in undergraduate nursing education because they (a) can mimic the dynamism of clinical settings for students, (b) enable educators to scaffold theory-practice integration and multiple skill development, and (c) provide programs with a costeffective curricular solution for supporting clinical practice-readiness. In this paper, we investigate first- and second-year nursing students’ experiences with Simulation Learning System with Virtual Reality (SLS with VR) during a 7-week study in Fall 2020 and assess change in their self-efficacy from pre-post. An inductive thematic analysis of students’ responses revealed that they experienced a heightened sense of engagement in VR, and SLS with VR afforded roleplaying in authentic clinical situations. A statistically significant improvement was found in students’ ratings of self-efficacy variables such as their understanding of content, ability to make clinical judgments, caring for patients, working in teams, and ensuring safety and quality in clinical situations. These findings contribute to a growing body of literature that is focused on supporting nursing education stakeholders to understand and embrace the effectiveness of VR in preparing future nurses for patient well-being and the complexities of health care settings.
沉浸式虚拟现实(VR)模拟在本科护理教育中越来越突出,因为它们(a)可以模拟学生临床环境的动态,(b)使教育工作者能够支撑理论与实践的整合和多种技能的发展,以及(c)为支持临床实践准备提供具有成本效益的课程解决方案。在本文中,我们在2020年秋季进行了为期7周的研究,调查了一年级和二年级护理学生在虚拟现实模拟学习系统(SLS with VR)中的体验,并评估了他们自我效能感的变化。对学生反应的归纳性主题分析显示,他们体验到更高的虚拟现实参与感,而虚拟现实的SLS提供了真实临床情境中的角色扮演。在对内容的理解、做出临床判断的能力、照顾病人的能力、团队合作能力以及确保临床情况下的安全和质量等自我效能变量的评分方面,学生们在统计上有了显著的提高。这些发现促成了越来越多的文献,这些文献的重点是支持护理教育利益相关者理解和接受VR在为患者福祉和医疗保健环境的复杂性做好准备的未来护士方面的有效性。