Affine propagation for surface reconstruction in wide baseline stereo

Z. Megyesi, D. Chetverikov
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引用次数: 32

Abstract

The problem of dense matching in wide baseline stereo is considered. It is assumed that the scene is formed by piecewise-smooth, Lambertian, textured surfaces and that rectified images of the scene are available. We present a novel dense matching algorithm that accounts for local affine distortion and propagates the best matching affine parameters on each surface until a surface discontinuity is reached. Disparity maps and projective reconstructions for real-world wide baseline stereo images are shown.
宽基线立体表面重建的仿射传播
研究了宽基线立体图像的密集匹配问题。假设场景是由分段光滑、兰伯特曲面和纹理表面构成的,并且场景的校正图像是可用的。我们提出了一种新的密集匹配算法,该算法考虑了局部仿射畸变,并在每个表面上传播最佳匹配仿射参数,直到达到表面不连续。视差图和投影重建为现实世界的宽基线立体图像显示。
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