Speech Quality Evaluation for Large-Scale D2D (Device to Device) VoIP Conference

W. Elleuch
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引用次数: 1

Abstract

Several models and architectures are proposed to support multiparty VoIP (MVoIP) service. Even if some of these solutions support large number of participants using a centralized conference server, solutions that base their media distribution on peers are adapted to support only small group of conferences. We introduced a conference architecture framework controlled and administrated in centralized manner while media distribution is fully distributed on participating peers within a tree-based model. A realistic VoIP simulator based on Omnet environment has been introduced to this work. Thus, several media coding/decoding on media tree levels are processed using different coding rates. The quality of the received speech and consumed bandwidth are assessed and compared depending on the traversed media tree death of the conference participating members and the silence threshold.
大规模D2D (Device to Device) VoIP会议的语音质量评价
提出了几种支持多方VoIP (MVoIP)业务的模型和体系结构。即使其中一些解决方案支持使用集中式会议服务器的大量参与者,基于对等体的媒体分发的解决方案也只适用于支持小型会议组。我们引入了一个集中控制和管理的会议架构框架,而媒体分发则在基于树的模型中完全分布在参与节点上。本文介绍了一种基于Omnet环境的逼真的VoIP仿真器。因此,媒体树级别上的几种媒体编码/解码使用不同的编码速率进行处理。根据与会成员的媒体树死亡数和沉默阈值对接收到的语音质量和消耗的带宽进行评估和比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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