A modular client-server discrete event simulator for networked computers

David Wangerin, Christopher DeCoro, L. M. Campos, Hugo Coyote, I. Scherson
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引用次数: 10

Abstract

A novel simulation framework is described that uses a client-server paradigm combined with a discrete event simulator to allow the simulation modules to be distributed around a centralized core. The framework also simplifies the creation of new simulations by achieving the goals of being general purpose, easily extensible, modular, and distributed. A prototype of the client-server discrete event simulator (CS-DEVS) has been developed as a proof of concept. Two examples are presented to demonstrate the power of the new paradigm and prove the correctness of CS-DEVS. The first example is a modeling of the classical bank queuing simulation. The second example models the simulation of a distributed computing system, with complete modules for workload generation, architecture description, and scheduling and load balancing algorithms.
用于联网计算机的模块化客户机-服务器离散事件模拟器
描述了一种新的仿真框架,该框架使用客户机-服务器范式与离散事件模拟器相结合,以允许仿真模块分布在集中的核心周围。该框架还通过实现通用、易于扩展、模块化和分布式的目标,简化了新模拟的创建。已经开发了客户机-服务器离散事件模拟器(CS-DEVS)的原型作为概念验证。文中给出了两个例子来展示新范式的力量,并证明了CS-DEVS的正确性。第一个例子是经典银行排队模拟的建模。第二个示例对分布式计算系统的仿真进行建模,其中包含用于工作负载生成、体系结构描述以及调度和负载平衡算法的完整模块。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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