Curve and surface design using multiresolution constraints

Shigeo Takahashi, Y. Shinagawa, T. Kunii
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引用次数: 10

Abstract

The paper presents a method of designing curves and surfaces by solving the constraints imposed on the shapes at multiresolution levels. In this method, the curves and surfaces are represented by endpoint interpolating B splines and their corresponding wavelets. At each resolution level, the shape is determined by minimizing the energy function subject to the deformation of the shape while preserving the given constraints. Constraints at a low resolution level are converted to those at a high resolution level using wavelet transforms in order to associate all the constraints with the common basis functions. The constraints at multiresolution levels are then solved recursively from low to high resolution levels. Design examples are also presented.
使用多分辨率约束的曲线和曲面设计
本文提出了一种在多分辨率水平上通过求解对形状的约束来设计曲线和曲面的方法。在该方法中,曲线和曲面由端点插值B样条及其对应的小波表示。在每个分辨率水平上,通过最小化受形状变形影响的能量函数来确定形状,同时保持给定的约束。利用小波变换将低分辨率约束转换为高分辨率约束,以便将所有约束与公共基函数相关联。然后从低分辨率到高分辨率递归地求解多分辨率级别的约束。并给出了设计实例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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