MOEFIKASI: FENOMENA VISUAL CULTURE JEPANG SEBAGAI MEDIA KREASI EKSPRESIF DI INDONESIA

Robby Hardian, Desy Ratna Putri, Alfan Setyawan, Beny Maulana
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Abstract

Moefikasi starts from a Japanese game called Kantai Collection. Moefikasi is imaging an object through the depiction of a typical illustration in preparing the visual character through the composition is quite thick with Japanese illustration style. Moefikasi widely used for various goal and interests, even for military purposes in Japan This study aims to know and understand how Moefikasi as part of Japanese popular culture represents the actual phenomena that occur in Indonesia through pictures. And also, it is to identify the elements of Japanese style illustrations that characterize the visual and character of a character. The Research uses qualitative content analysis to open and to explain carefully how the elements in an image is disclosed. The research concluded that moefikasi in Indonesia have visual characteristics and style images that mimic the style of a typical Japanese images, colorful and detailed in describing the visual object. Hardly any portion of Indonesian culture that is represented through the character design and the characterizations of the form of physical postures and facial picture of Indonesia besides aesthetic values espoused by the Indonesian nation is subdued modesty attribute is a clothes design and accessories worn by figures. Keywords: Illustration, Moefikasi, Pop Culture, Visual Character
模因:日本的视觉文化是印尼的表达创造媒介
Moefikasi始于一款名为Kantai Collection的日本游戏。Moefikasi是通过典型插图的描绘来描绘一个物体,通过构图来准备视觉人物,这是非常浓厚的日本插图风格。在日本,Moefikasi被广泛用于各种目的和利益,甚至用于军事目的。本研究旨在了解和理解Moefikasi作为日本流行文化的一部分,如何通过图片来代表印度尼西亚发生的实际现象。同时,它也是为了识别日本风格插图的元素,这些元素表征了一个角色的视觉和性格。该研究使用定性内容分析来打开并仔细解释图像中的元素是如何披露的。研究得出结论,印度尼西亚的moefikasi具有模仿典型日本图像风格的视觉特征和风格图像,在描述视觉对象时色彩丰富且详细。几乎没有印尼文化的任何部分是通过人物设计来表现的,除了印尼民族所信奉的审美价值之外,印尼的身体姿势和面部图像的形式的特征是柔和的,谦逊的属性是人物所穿的衣服设计和配饰。关键词:插画,Moefikasi,流行文化,视觉人物
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