Developing an interactive 4D cinema platform with open source tools

L. C. Biazon, A. A. G. Martinazzo, M. A. José, I. Ficheman, M. Zuffo, R. Lopes
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引用次数: 2

Abstract

4D cinema combines stereoscopic movies with additional physical elements providing different effects related to the content, such as scent, vibration and wind. This work describes the Player5D: an interactive 4D film system built upon open source software, mainly the Blender game engine and Python libraries to communicate with physical effects hardware. Complementary, interactive games corresponding to the 5th dimension have been implemented. Game objects and physical effects are synchronized with movie using standard subtitles files.
利用开源工具开发交互式4D影院平台
4D影院将立体电影与额外的物理元素相结合,提供与内容相关的不同效果,如气味、振动和风。本作品描述了Player5D:一个基于开源软件构建的交互式4D电影系统,主要是Blender游戏引擎和Python库与物理效果硬件进行通信。与第五维度相对应的互补性互动游戏已经实现。游戏对象和物理效果与使用标准字幕文件的电影同步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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