ShapeShift: Mediating User Interaction Through Augmented Shading and Shadow

D. Lo, Jiyoung Ko, Austin S. Lee
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引用次数: 3

Abstract

In this paper, we describe ShapeShift, our initial exploration into creating a holistic object augmentation by extending physical properties of objects with augmented reality. As a first step, we choose manipulations of shading and shadow for exploration. Shading and shadow are form-giving properties of an object. These attributes play two main roles in perceiving the object: (1) they delineate physical properties of the object (form and texture) and (2) contextualise the object's relation to its environment. This project aims to give shadow and shading the ability to change the perception of an object, allowing for new affordances and interactions to emerge.
变形:通过增强阴影和阴影调解用户交互
在本文中,我们描述了shapesshift,我们最初的探索,通过扩展对象的物理属性与增强现实创建一个整体的对象增强。作为第一步,我们选择对阴影和阴影的操作进行探索。阴影和阴影是物体的形式属性。这些属性在感知物体时起着两个主要作用:(1)它们描绘物体的物理属性(形状和纹理)和(2)将物体与其环境的关系置于语境中。该项目旨在赋予阴影和阴影改变物体感知的能力,允许新的启示和互动出现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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