Color Management for VR Production

T. Pouli, P. Morvan, S. Thiebaud, Nicholas Mitchell
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引用次数: 1

Abstract

Virtual reality offers a new way of telling stories and engaging audiences. To create appealing content for this new imaging modality, content production and post-production workflows need to be adapted or completely rethought. One key aspect for ensuring image quality and preservation of the director's intent throughout the production workflow is color management. In this paper, we review color managed workflows for (post) production and explore the challenges that arise for ensuring color accuracy in VR. We focus on the display end of the imaging pipeline, presenting a workflow for characterizing and calibrating VR devices. Our workflow is evaluated on several key VR devices, allowing us to compare their display characteristics and calibration quality.
VR 制作的色彩管理
虚拟现实提供了一种讲故事和吸引观众的新方式。为了为这种新的成像模式创建吸引人的内容,内容制作和后期制作工作流程需要调整或完全重新考虑。在整个制作流程中,确保图像质量和保留导演意图的一个关键方面是色彩管理。在本文中,我们回顾了(后期)生产的色彩管理工作流程,并探讨了在VR中确保色彩准确性所面临的挑战。我们专注于成像管道的显示端,提出了表征和校准VR设备的工作流程。我们的工作流程在几个关键的VR设备上进行评估,使我们能够比较它们的显示特性和校准质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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