Interactive Headphones for a Cloud 3D Audio Application

D. D’Auria, D. D. Mauro, D. Calandra, F. Cutugno
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Abstract

Spatial dimensionality is one of the main features of the physical environment in which humans live. When we think about 3D, we usually refer to 3D video, even if it is not the only existing channel of natural interaction. In this paper, we present an interaction system based on spatialized sounds. We developed an innovative cloud application in the cultural heritage context, a personal guide, in 3D sound, attracting the tourists' attention toward monuments or buildings, offering sounds capes of augmented reality. The designed system interacts with smart headphones that remotely takes the orientation of the listener's head and properly generates an audio output, which also takes into account the listener's position and orientation in the environment. Thus, an innovative headphones using an inertial measurement unit for determining the orientation of a user's head have been designed and developed in open-ear mode, in order to locate the user in the real context.
交互式耳机的云3D音频应用程序
空间维度是人类生活的物理环境的主要特征之一。当我们想到3D时,我们通常指的是3D视频,即使它不是唯一存在的自然交互渠道。本文提出了一种基于空间化声音的交互系统。我们在文化遗产背景下开发了一个创新的云应用程序,一个3D声音的个人导游,吸引游客的注意力到纪念碑或建筑物上,提供增强现实的声音斗篷。所设计的系统与智能耳机交互,智能耳机远程获取听者头部的方向,并适当地产生音频输出,这也考虑了听者在环境中的位置和方向。因此,我们设计并开发了一种创新的耳机,该耳机使用惯性测量单元来确定用户头部的方向,并采用开放耳模式,以便在真实环境中定位用户。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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