Curiosity-Driven Exploration Effectiveness on Various Environments

K. Charoenpitaks, Y. Limpiyakorn
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引用次数: 2

Abstract

Hand Crafting Reward functions have never been scalable solutions for real world problems. The self-generated intrinsic rewards inspired by human curiosity may be one of scalable answers to solve sparse reward problem. The research thus investigated the effectiveness of some selected techniques based on the theory of curiosity-driven exploration. The Count-based, Prediction-based and other methods in total of six algorithms were experimented on various OpenAI gym environments. The results showed that the exploration algorithms have an impact on software agent in ability to find optimal solutions compared with the baseline in many cases. Still, there is no clear winner between the selected exploration methods and the best scalable exploration is not yet explored. The finding is that the added small intrinsic reward noise helps improve sample efficiency in the short run.
好奇心驱动的探索在不同环境下的有效性
奖励功能从来都不是现实世界问题的可扩展解决方案。人类好奇心激发的自生成内在奖励可能是解决稀疏奖励问题的可扩展答案之一。因此,该研究调查了基于好奇心驱动探索理论的一些选定技术的有效性。在OpenAI不同的健身房环境中,实验了基于计数、基于预测等共六种算法。结果表明,在许多情况下,与基线相比,探索算法对软件代理寻找最优解的能力有影响。然而,在选定的勘探方法和尚未探索的最佳可扩展勘探之间没有明确的赢家。研究发现,在短期内,增加的小内在奖励噪声有助于提高样本效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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