A Lower Bound for Equitable Cake Cutting

A. Procaccia, Junxing Wang
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引用次数: 17

Abstract

We are interested in the problem of dividing a cake -- a heterogeneous divisible good -- among n players, in a way that is ε-equitable: every pair of players must have the same value for their own allocated pieces, up to a difference of at most ε. It is known that such allocations can be computed using O(n ln(1/ε)) operations in the standard Robertson-Webb Model. We establish a lower bound of Ω(ln(1/ε)/lnln(1/ε)) on the complexity of this problem, which is almost tight for a constant number of players. Importantly, our result implies that allocations that are exactly equitable cannot be computed.
公平切蛋糕的下界
我们感兴趣的问题是在n个参与者中以ε-公平的方式分配蛋糕(异质可分商品):每对参与者对自己分配的棋子必须具有相同的价值,最多差异为ε。众所周知,在标准的Robertson-Webb模型中,这种分配可以使用O(n ln(1/ε))运算来计算。我们在这个问题的复杂性上建立了Ω(ln(1/ε)/lnln(1/ε))的下界,对于玩家数量恒定的情况,这个下界几乎是紧的。重要的是,我们的结果表明,不能计算出完全公平的分配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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