Urban Fusion: Visualizing Urban Data Fused with Social Feeds via a Game Engine

J. Perháč, Wei Zeng, Shiho Asada, S. Arisona, S. Schubiger-Banz, R. Burkhard, Bernhard Klein
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引用次数: 13

Abstract

This paper presents a framework which allows urban planners to navigate and interact with large datasets fused with social feeds in real-time, enhanced by a virtual reality (VR) capability, which further promotes the knowledge discovery process and allows to interact with urban data in natural yet immersive way. A challenge in urban planning is making decisions based on datasets which are many times ambiguous, together with effective use of newly available yet unstructured sources of information like social media. Providing expert users with novel ways of representing knowledge can be beneficial for decision making. Game engines have evolved into capable testbeds for novel visualization and interaction techniques. We therefore explore the possibility of using a modern game engine as a platform for knowledge representation in urban planning and how it can be used to model ambiguity. We also investigate how urban planners can benefit from immersion when it comes to data exploration and knowledge discovery. We apply the concept of using primitives to publicly available transportation datasets and social feeds of New York city, we discuss a gesture-based VR extension of our framework and lastly, we conclude the paper with feedback from expert users in urban planning and with an outlook of future challenges.
城市融合:通过游戏引擎将城市数据与社交信息融合
本文提出了一个框架,该框架允许城市规划者实时导航和交互与社交feed融合的大型数据集,并通过虚拟现实(VR)功能增强,从而进一步促进知识发现过程,并允许以自然而身临其境的方式与城市数据交互。城市规划面临的一个挑战是,根据很多时候模棱两可的数据集做出决策,同时有效利用新获得的、但非结构化的信息来源,如社交媒体。为专家用户提供新颖的知识表示方法有助于决策制定。游戏引擎已经发展成为新的可视化和交互技术的测试平台。因此,我们探索了在城市规划中使用现代游戏引擎作为知识表示平台的可能性,以及如何使用它来模拟模糊性。我们还研究了城市规划者在数据探索和知识发现方面如何从沉浸中受益。我们将使用原语的概念应用于纽约市公开可用的交通数据集和社交feed,我们讨论了基于手势的VR框架扩展,最后,我们用城市规划专家用户的反馈和对未来挑战的展望来总结本文。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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