{"title":"A framework with a peer fostering mechanism for mobile P2P game development","authors":"Heiko Wolf, Mengqiu Wang","doi":"10.1109/ICMB.2005.5","DOIUrl":null,"url":null,"abstract":"The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure and device limitations being the most significant. In this paper, we introduce a framework for peer-to-peer application development that deals with those problems. In contrast to most current literature, we focus on small peer-to-peer networks for gaming applications.","PeriodicalId":275276,"journal":{"name":"International Conference on Mobile Business (ICMB'05)","volume":"53 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Mobile Business (ICMB'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMB.2005.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure and device limitations being the most significant. In this paper, we introduce a framework for peer-to-peer application development that deals with those problems. In contrast to most current literature, we focus on small peer-to-peer networks for gaming applications.