{"title":"'Guilty bystanders': VR gaming with audience participation via smartphone","authors":"Javier Asensio Meroño, M. Cohen","doi":"10.1504/ijenttm.2022.10054764","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":433484,"journal":{"name":"International Journal of Entertainment Technology and Management","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Entertainment Technology and Management","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1504/ijenttm.2022.10054764","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}