{"title":"Model of Game AI","authors":"I. Millington","doi":"10.1201/9781003124047-3","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":141388,"journal":{"name":"AI for Games","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AI for Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/9781003124047-3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}