Cluster-based solution for virtual and augmented reality applications

Antoine Tarault, T. Convard, P. Bourdot, J. Vézien
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引用次数: 1

Abstract

This paper presents a cluster-based architecture designed for an augmented reality interface. It can manage and synchronize live video streams as well as 3D deformable objects inside OpenSceneGraph. To preserve modularity, the framework was implemented in RTMaps®, a realtime data flow manager. Based on graphical programming, RTMaps greatly facilitates the design of a customized Virtual and Augmented Reality application with acquisition and rendering components distributed over a network.
用于虚拟和增强现实应用的基于集群的解决方案
本文提出了一种基于集群的增强现实接口体系结构。它可以管理和同步实时视频流以及OpenSceneGraph中的3D可变形对象。为了保持模块化,该框架在RTMaps®中实现,RTMaps®是一个实时数据流管理器。基于图形化编程,RTMaps极大地促进了定制的虚拟和增强现实应用程序的设计,并通过网络分布获取和渲染组件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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