Developing a narrative experience in a post-media environment

K. Feinstein, James Morris
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Abstract

This paper looks at the conceptual and technical development of a museum display, Temporal Chaos. It lays out the conceptual framework within which this project was developed. What is our understanding of our relationship to media and how does that effect how we think through it? We will look at the theoretical underpinnings of the work and see how they determined the actual object. We will investigate how we interact with media and how innovation finds its way forward, how media theory approaches these issues, and how this is reflected in practice. To understand how we experience digital technology in general and this work, specifically, we have to ask how we will look at the relationship between technology and the user as both an ethical act and a usability issue. We will look at how the narrative has developed through its relationship with the technology.
在后媒体环境中发展叙事体验
本文着眼于博物馆展览“时间混沌”的概念和技术发展。它列出了这个项目开发的概念框架。我们对自己与媒体的关系的理解是什么?这种理解如何影响我们的思考方式?我们将看看这项工作的理论基础,看看它们是如何决定实际对象的。我们将研究我们如何与媒体互动,创新如何找到前进的道路,媒体理论如何处理这些问题,以及如何在实践中反映出来。为了理解我们是如何体验数字技术的,特别是这项工作,我们必须问自己,我们将如何看待技术和用户之间的关系,既是道德行为,也是可用性问题。我们将看看叙事是如何通过它与技术的关系发展起来的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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