A two-stage estimation method for depth estimation of facial landmarks

Xun Gong, Zehua Fu, Xinxin Li, Lin Feng
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引用次数: 2

Abstract

To address the problem of 3D face modeling based on a set of landmarks on images, the traditional feature-based morphable model, using face class-specific information, makes direct use of these 2D points to infer a dense 3D face surface. However, the unknown depth of landmarks degrades accuracy considerably. A promising solution is to predict the depth of landmarks at first. Bases on this idea, a two-stage estimation method is proposed to compute the depth value of landmarks from two images. And then, the estimated 3D landmarks are applied to a deformation algorithm to make a precise 3D dense facial shape. Test results on synthesized images with known ground-truth show that the proposed two-stage estimation method can obtain landmarks' depth both effectively and efficiently, and further that the reconstructed accuracy is greatly enhanced with the estimated 3D landmarks. Reconstruction results of real-world photos are rather realistic.
人脸标志深度估计的两阶段估计方法
为了解决基于图像上的一组地标的三维人脸建模问题,传统的基于特征的变形模型利用特定于人脸类别的信息,直接利用这些二维点来推断密集的三维人脸表面。然而,未知的地标深度大大降低了精度。一个有希望的解决方案是首先预测地标的深度。在此基础上,提出了一种两阶段估计方法,从两幅图像中计算地标的深度值。然后,将估计的三维地标应用到变形算法中,得到精确的三维密集面部形状。在已知地真值的合成图像上的测试结果表明,所提出的两阶段估计方法能够有效且高效地获得地标深度,并且根据估计的三维地标重建精度大大提高。真实照片的重建结果比较逼真。
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