EEG-Based "Serious" Games Design for Medical Applications

Qiang Wang, O. Sourina, M. K. Nguyen
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引用次数: 143

Abstract

Recently, EEG-based technology has become more popular in “serious” games designs and developments since new wireless headsets that meet consumer demand for wear ability, price, portability and ease-of-use are coming to the market. Originally, EEG-based technologies were used in neurofeedback games and brain-computer interfaces. Now, such technologies could be used in entertainment, e-learning and new medical applications. In this paper, we review on neurofeedback game designs and algorithms, and propose design, algorithm, and implementation of new EEG-based 2D and 3D concentration games. Possible future medical applications of the games are discussed.
基于脑电图的医疗应用“严肃”游戏设计
最近,基于脑电图的技术在“严肃”游戏设计和开发中变得越来越流行,因为新的无线耳机满足了消费者对佩戴能力、价格、便携性和易用性的需求。最初,基于脑电图的技术用于神经反馈游戏和脑机接口。现在,这些技术可以用于娱乐、电子学习和新的医疗应用。在本文中,我们回顾了神经反馈游戏的设计和算法,并提出了新的基于脑电图的2D和3D集中游戏的设计,算法和实现。讨论了运动会在未来可能的医学应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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