Issues on interperceptive games

S. Azevedo, J. Melo, R. Dantas, A. Burlamaqui, C. Schneider, J. S. Xavier, L. Gonçalves
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Abstract

The construction of multimodal or even interperceptive applications has becoming an increasing tendency, each time stronger. In this context, we discuss in this paper issues related to the creation of interperceptive games, proposing a general architecture as a solution for its implementation. Experiments show the applicability of the proposed architecture to a table soccer game and indicate the possibility of application to other games.
关于互感游戏的问题
多模态甚至互感知应用程序的构建已成为一种日益增长的趋势,而且每次都越来越强。在此背景下,我们将在本文中讨论与创造互感游戏相关的问题,并提出一种通用架构作为其实现的解决方案。实验证明了该架构在桌上足球游戏中的适用性,并指出了应用于其他游戏的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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