An architecture of a universal DBMS for graphics applications

A. Collison, H. Bieri
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引用次数: 1

Abstract

This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this architecture shall be capable of coping with the large variety of data representations typically found in the graphics domain. Data is stored in its original form, without prior conversions, thus conserving the maximum information content. A special typing model separating semantics from implementation ensures type safeness and at the same time provides the flexibility and extensibility needed to cope with multiple data representations. Secondly, software components enable seamless integration of existing graphics operations offered by various software packages. The components together with a composition mechanism act as the data manipulation language of the architecture. The architecture presented has been implemented in a prototype system called GSCOPE.
图形应用的通用DBMS体系结构
本文提出了一种新的数据库管理系统体系结构,旨在与现有的图形软件一起使用。首先,具有这种体系结构的系统应该能够处理图形领域中常见的大量数据表示。数据以其原始形式存储,无需事先转换,从而最大限度地保存信息内容。将语义与实现分离的特殊类型模型确保了类型安全性,同时提供了处理多种数据表示所需的灵活性和可扩展性。其次,软件组件可以无缝集成各种软件包提供的现有图形操作。组件与组合机制一起充当体系结构的数据操作语言。所提出的体系结构已经在一个名为GSCOPE的原型系统中实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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