The dogear game: a social bookmark recommender system

Casey Dugan, Michael J. Muller, D. Millen, Werner Geyer, Beth Brownholtz, Marty Moore
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引用次数: 48

Abstract

We describe the Dogear Game, which works with an enterprise social bookmarking system. The game is designed to accomplish individual, collaborative, and organization goals. Individual players receive entertainment and learn about their colleagues' bookmarks. The player's colleagues receive recommendations of websites and documents of potential interest to them. And the organization benefits from a richer knowledge-base of bookmarks as recommendations are accepted. The Dogear Game builds on von Ahn's "serious games," useful in motivating and distributing game-like entertaining "work" to a large group of game players. This note presents the design and implementation of a working prototype and some initial user feedback.
dogear游戏:社交书签推荐系统
我们描述了Dogear游戏,它与企业社交书签系统一起工作。游戏旨在实现个人、合作和组织目标。个人玩家可以获得娱乐并了解同事的书签。玩家的同事会收到他们可能感兴趣的网站和文件的推荐。当推荐被接受时,组织还可以从更丰富的书签知识库中获益。Dogear Game建立在von Ahn的“严肃游戏”基础上,有助于激励和向大量游戏玩家分发游戏般的娱乐“工作”。本文介绍了一个工作原型的设计和实现,以及一些初步的用户反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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