Using an Interpolation Algorithm for VCR like Functions in Multimedia Communications

Hsien-Ming Tsai, Tzu-Chiang Chiang, Yueh-Min Huang
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Abstract

The main problem of true Video-On-Demand System is the scalability for the concurrent access clients is restricted to the bandwidth of the system. In order to solve the insufficient of bandwidth and improve video quality, many researches proposed a variety of methods to provide all kinds of approaches to reduce admission time and more complete VCR functions in a near Video-On-Demand system. To achieve the goals, more buffer space is required in clients to save more data streams to perform VCR functions. Hence it will cost more and overhead for the systems. In this paper, we proposed a segment broadcast scheme which dividing the film into a lot of chunks, and utilizing multi-channel to broadcast the data streams simultaneously. Each client can receive the data stream from multi-channel to offer complete VCR functions in multimedia communications. The result of the simulation and compare with some scheme which had proposed shows our scheme under the circumstances that bandwidth can distribute to more channels, can also reduce the admission latency time effectively. The segments broadcasting scheme and receiving interpolation algorithm in this paper can really not sacrifice VCR functions and play smoothly under the least resources requirement.
多媒体通信中VCR类功能的插值算法
真正的视频点播系统的主要问题是并发访问客户端的可扩展性受到系统带宽的限制。为了解决带宽不足和提高视频质量的问题,许多研究提出了各种方法,以提供各种方法来减少近距离视频点播系统的入场时间和更完整的VCR功能。为了实现这一目标,客户端需要更多的缓冲空间来保存更多的数据流来执行VCR功能。因此,它将花费更多的系统开销。在本文中,我们提出了一种分段播放方案,该方案将电影分成许多块,并利用多通道同时播放数据流。每个客户端都可以接收来自多通道的数据流,提供完整的多媒体通信VCR功能。仿真结果和与已有方案的比较表明,在带宽可以分配到多个信道的情况下,本方案可以有效地降低接收延迟时间。本文提出的片段广播方案和接收插值算法,真正做到了在不牺牲VCR功能的前提下,以最少的资源要求流畅播放。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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