Enhanced Multiple Local Ray-spaces Method for Walk-through View Synthesis

M. P. Tehrani, A. Ishikawa, S. Sakazawa, A. Koike
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Abstract

In this paper, we propose geometry based image-based rendering method for sparse multicamera system using multiple local ray-space representation and 3D model generation. In this system, the quality of walk-through view experience is impaired by inaccurate camera parameters and 3D model. In order to eliminate these affects, we enhance the reconstructed local ray-spaces using stereo matching approach. Hence, free viewpoint rendering quality is improved significantly for walk-through image synthesis. Experimental results for several multiview sequences verify the effectiveness of our approach.
增强的多局部光线空间方法用于遍历视图合成
在本文中,我们提出了基于几何的稀疏多相机系统的基于图像的绘制方法,该方法使用多个局部光线空间表示和三维模型生成。在该系统中,由于相机参数和三维模型的不准确,影响了漫游视图体验的质量。为了消除这些影响,我们使用立体匹配方法增强重建的局部光线空间。因此,在漫游图像合成中,自由视点渲染质量得到了显著提高。多个多视图序列的实验结果验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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