Optimal mesh computer algorithms for simple polygons

S. Guha
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引用次数: 2

Abstract

The author presents optimal parallel algorithms that run in O( square root n) time on a square root n* square root n mesh-connected computer for a number of fundamental problems concerning visibility and distance properties inside a simple polygon. These include computing shortest paths, shortest path trees, shortest path partitions, all-farthest neighbors (both internal and external), the visibility polygon of a point, the weak visibility polygon of an edge, and the shooting problem.<>
简单多边形的最优网格计算机算法
作者提出了在平方根n*平方根n网格连接计算机上运行时间为O(平方根n)的最优并行算法,用于解决简单多边形内部可见性和距离属性的一些基本问题。这些问题包括计算最短路径、最短路径树、最短路径分区、最远邻居(包括内部和外部)、点的可见性多边形、边缘的弱可见性多边形以及射击问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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