A simple radar simulation tool for 3D objects based on blender

M. Ouza, Michael Ulrich, Bin Yang
{"title":"A simple radar simulation tool for 3D objects based on blender","authors":"M. Ouza, Michael Ulrich, Bin Yang","doi":"10.23919/IRS.2017.8008254","DOIUrl":null,"url":null,"abstract":"Simulation is a powerful tool for radar modulation and array design, the development of radar signal processing algorithms and the evaluation of defined scenarios. With the evolution of radar hardware, the range resolution of radar is often much smaller than the size of the radar targets which cannot be treated as point targets any more. In the literature, various electromagnetic field simulations or ray tracing approaches exist. However, these approaches are often computationally complex and a sound understanding of the algorithms is required. In this paper, we present a simple radar simulation framework for the simulation of 3D objects larger than the radar range resolution. For this purpose, we use the existing ray tracer of the graphic simulation program Blender and process the rendering results of Blender to simulate radar raw signals.","PeriodicalId":430241,"journal":{"name":"2017 18th International Radar Symposium (IRS)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 18th International Radar Symposium (IRS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/IRS.2017.8008254","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10

Abstract

Simulation is a powerful tool for radar modulation and array design, the development of radar signal processing algorithms and the evaluation of defined scenarios. With the evolution of radar hardware, the range resolution of radar is often much smaller than the size of the radar targets which cannot be treated as point targets any more. In the literature, various electromagnetic field simulations or ray tracing approaches exist. However, these approaches are often computationally complex and a sound understanding of the algorithms is required. In this paper, we present a simple radar simulation framework for the simulation of 3D objects larger than the radar range resolution. For this purpose, we use the existing ray tracer of the graphic simulation program Blender and process the rendering results of Blender to simulate radar raw signals.
一个简单的雷达模拟工具,基于搅拌机的3D对象
仿真是雷达调制和阵列设计、雷达信号处理算法开发和确定场景评估的有力工具。随着雷达硬件的发展,雷达的距离分辨率往往比雷达目标的尺寸小得多,不能再将其视为点目标。在文献中,存在各种电磁场模拟或射线追踪方法。然而,这些方法通常在计算上很复杂,需要对算法有很好的理解。在本文中,我们提出了一个简单的雷达仿真框架,用于模拟大于雷达距离分辨率的三维目标。为此,我们使用图形仿真程序Blender现有的光线追踪器,并对Blender的渲染结果进行处理,模拟雷达原始信号。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信