ReHoblet — A home-based rehabilitation game on the tablet

Marijke Vandermaesen, Karel Robert, K. Luyten, K. Coninx
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引用次数: 4

Abstract

We present ReHoblet; a physical rehabilitation game on tablets, designed to be used in a residential setting. ReHoblet trains two gross motor movements of the upper limbs by lifting (up-down) and transporting (left-right) the tablet to control a simple platform game. By using its accelerometers and gyroscope, the tablet is capable of detecting movements made by the user and steer the interaction based on this data. A formative evaluation with five Multiple Sclerosis (MS) patients and their therapists showed high appreciation for ReHoblet. Patients stated they liked ReHoblet not only to improve their physical abilities, but to train on performing technology-related tasks. Based on the results, we reflect on tablet-based games in home-based rehabilitation.
ReHoblet -一款基于家庭的平板电脑康复游戏
我们提出了ReHoblet;这是一款平板电脑上的身体康复游戏,专为在住宅环境中使用而设计。ReHoblet通过举起(上下)和移动(左右)平板电脑来训练上肢的两种大运动来控制一个简单的平台游戏。通过使用加速计和陀螺仪,平板电脑能够检测用户的动作,并根据这些数据引导交互。对5名多发性硬化症(MS)患者和他们的治疗师进行的形成性评估显示,ReHoblet对他们有很高的评价。患者表示,他们喜欢ReHoblet不仅是为了提高他们的身体能力,也是为了训练他们执行与技术相关的任务。在此基础上,我们对平板电脑游戏在家庭康复中的应用进行了反思。
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