{"title":"Driver posture recognition for 360-degree holographic media browsing","authors":"Ying-Wei Chuang, Shih-Wei Sun, P. Chang","doi":"10.1109/UMEDIA.2017.8074098","DOIUrl":null,"url":null,"abstract":"To interactively display scene photos in an in-car environment, we propose a 360° holographic media browsing system, which can recognize a driver's posture to trigger relative visual information to be displayed on a head-up display (HUD) in a car. Recognizing a driver's posture is a challenging issue, due to the unstable lighting conditions and occlusion issues in a limited space in a car. In this paper, we propose a driver posture recognition scheme for triggering the 360° media to be displayed on a HUD. The contributions of this paper are tri-fold: (1) a real-time driver posture recognition algorithm analyzed from the geometric relationship among multiple joints in a spatial-temporal domain, (2) a user study for recognizing postures with different level is provided for further user interface design, and (3) a 360° holographic media is displayed on a HUD based on a unity game engine.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"439 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/UMEDIA.2017.8074098","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
To interactively display scene photos in an in-car environment, we propose a 360° holographic media browsing system, which can recognize a driver's posture to trigger relative visual information to be displayed on a head-up display (HUD) in a car. Recognizing a driver's posture is a challenging issue, due to the unstable lighting conditions and occlusion issues in a limited space in a car. In this paper, we propose a driver posture recognition scheme for triggering the 360° media to be displayed on a HUD. The contributions of this paper are tri-fold: (1) a real-time driver posture recognition algorithm analyzed from the geometric relationship among multiple joints in a spatial-temporal domain, (2) a user study for recognizing postures with different level is provided for further user interface design, and (3) a 360° holographic media is displayed on a HUD based on a unity game engine.