The virtual video camera: Simplified 3DTV acquisition and processing

C. Lipski, F. Klose, K. Ruhl, M. Magnor
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引用次数: 3

Abstract

We present the Virtual Video Camera, and end-to-end image-based free viewpoint framework. Novel spatial and temporal views are rendered from a set of unsynchronized, uncalibrated video streams. These loose requirements make outdoor recordings with consumer grade camcorders possible. Sophisticated visual effects can be devised in post-production, and stereoscopic output videos can be rendered with a variable baseline. Our Virtual Video Camera integrates seamlessly into traditional 2D and 3D post-production workflows.
虚拟摄像机:简化了3DTV的采集和处理
我们提出了虚拟摄像机和端到端基于图像的自由视点框架。从一组未同步、未校准的视频流中呈现新的空间和时间视图。这些宽松的要求使得使用消费级摄像机进行户外录制成为可能。复杂的视觉效果可以在后期制作中设计,立体输出视频可以用可变基线渲染。我们的虚拟摄像机无缝集成到传统的2D和3D后期制作工作流程。
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