Realising software development as a lived experience

M. Beynon
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引用次数: 2

Abstract

This essay discusses software development from the perspective of Empirical Modelling (EM) [4], an approach to computing that draws on the construals of David Gooding [52], Bruno Latour's vexing notion of construction [70] and William James's radical empiricism [63]. It argues that effective software development must embrace semantic principles radically different from those endorsed by the traditional perspective on software that is based on computational thinking. Of paramount importance is the immediacy of the developer's experience of the relationship between software as an artefact on the computer and software as an agency in the world.
将软件开发作为一种生活体验来实现
本文从经验建模(Empirical modeling, EM)[4]的角度讨论了软件开发,这是一种计算方法,它借鉴了David Gooding[52]、Bruno Latour令人烦恼的构造概念[70]和William James的激进经验主义[63]的解释。它认为,有效的软件开发必须包含语义原则,这些原则与基于计算思维的传统软件观点所支持的原则截然不同。最重要的是开发人员对作为计算机上的人工制品的软件和作为世界中的代理的软件之间关系的直接体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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