Creative design dynamics and creative systems

M. Ibrahim, M. Bassford, H. Ackerley, V. Cornelius
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引用次数: 3

Abstract

The work presented in this paper demonstrates that creative design is not a process, but rather it should be represented in terms of the dynamics of clusters of creative design activities that represent the interplay between the behaviour of creative design and its context. The clusters of creative design activities are associated with a focus aimed at achieving a certain task. It is shown that there are four types of focus for clusters of creative design activities identified with respect to a desired output to be produced. The outputs are termed scope, ideas, prototypes and product. The research has also shown that there are four levels of granularity of focus clusters of creative design activities depending on the relationships between the different outputs. The switching focus between the clusters of design activities can be seen according to three types of contextualised cues: dreamer, realist and critic.
创意设计动态和创意系统
本文所展示的工作表明,创意设计不是一个过程,而是应该以创意设计活动集群的动态来表示,这些活动集群代表了创意设计行为与其环境之间的相互作用。创意设计活动的集群与一个旨在实现特定任务的焦点相关联。它表明,有四种类型的焦点集群的创造性设计活动确定相对于期望的输出生产。输出被称为范围、想法、原型和产品。研究还表明,根据不同产出之间的关系,创意设计活动的焦点集群有四个粒度级别。设计活动集群之间的切换焦点可以根据三种类型的情境化线索看到:梦想家,现实主义者和评论家。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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