A New Design Approach Using the Robustness Analysis for Tangible Systems

K. Aoki, S. Hashimoto, N. Okude
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引用次数: 1

Abstract

The purpose of this paper is to propose a new design approach for development of tangible systems. Tangible systems are defined as devices, computing or media embedding physical interaction. It is required to the development process of tangible systems dealing in both software and hardware. We introduce the new approach based on the robustness analysis to design hardware and software together, and present the method to use the design approach.
基于有形系统鲁棒性分析的设计新方法
本文的目的是为有形系统的开发提出一种新的设计方法。有形系统被定义为嵌入物理交互的设备、计算或媒体。它是需要在有形系统的开发过程中处理在软件和硬件。本文介绍了一种基于鲁棒性分析的硬件和软件同时设计的新方法,并给出了使用该设计方法的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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