{"title":"Automated path planning for simulation","authors":"J. Martí, C. Bunn","doi":"10.1109/AIHAS.1994.390492","DOIUrl":null,"url":null,"abstract":"Automated route planning over digital synthetic terrain is of importance to systems involving simulated human entities. Using a route planner whose sole criteria is minimizing distance and elevation change, we analyze the effects of terrain resolution on path quality, and compare human and computer generated paths. We conclude that with some measures, the computer generated route plans are reasonably difficult to distinguish from human generated plans.<<ETX>>","PeriodicalId":339028,"journal":{"name":"Fifth Annual Conference on AI, and Planning in High Autonomy Systems","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-12-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fifth Annual Conference on AI, and Planning in High Autonomy Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIHAS.1994.390492","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Automated route planning over digital synthetic terrain is of importance to systems involving simulated human entities. Using a route planner whose sole criteria is minimizing distance and elevation change, we analyze the effects of terrain resolution on path quality, and compare human and computer generated paths. We conclude that with some measures, the computer generated route plans are reasonably difficult to distinguish from human generated plans.<>