Topological Reconstruction of Complex 3D Buildings and Automatic Extraction of Levels of Detail

A. Diakité, G. Damiand, D. V. Maercke
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引用次数: 29

Abstract

This paper describes a new method allowing to retrieve the indoor and outdoor topology of a detailed 3D building model from its geometry and to extract different levels of detail (LoD) from the resulting topological description. No prior information about the initial model, except its geometric information is needed as input, and using the combinatorial maps data structure, the method recovers the topological information of the identified parts of the building. The topology is needed for most of the applications using 3D building models after the architects design it. While classical models available are mainly furnished in a Boundary Representation (B-Rep) format, we discuss how to recover the components that allow to distinguish the several parts of the building (defined as volumes) then the spatial relationships linking them.
复杂三维建筑拓扑重建与细节层次自动提取
本文描述了一种新的方法,允许从其几何形状中检索详细的3D建筑模型的室内和室外拓扑,并从结果拓扑描述中提取不同的细节级别(LoD)。该方法不需要初始模型的先验信息,只需要其几何信息作为输入,利用组合映射数据结构,恢复建筑物识别部分的拓扑信息。在建筑师设计完三维建筑模型后,大多数应用都需要使用该拓扑。虽然现有的经典模型主要以边界表示(B-Rep)格式提供,但我们讨论了如何恢复允许区分建筑物的几个部分(定义为体量)的组件,然后连接它们的空间关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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