A Study on the Application of Game Theory for Optimal Operation of Electric Vehicle Charging Station

Yongju Son, H. Woo, Sungyun Choi
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引用次数: 2

Abstract

Due to the eco-friendly policy, the supply of electric vehicles is increasing rapidly worldwide. As the supply of electric vehicles increases, the demand for charging them increases naturally. In some parts, competitions occur to charge the car at the desired time. To solve this congestion problem, it is necessary to consider the position of electric vehicle drivers, not just simple demand modeling. Many studies have used game theory to reflect driver behavior patterns and decision-making. Game theory is a non-cooperative game that means choosing the best option according to the response of competitors. Based on this, many kinds of research suggested, such as selecting an appropriate charging station considering charging demand and charging scheduling to satisfy multiple charging demands. This paper analyzed and described several studies related to charging stations using game theory.
博弈论在电动汽车充电站优化运行中的应用研究
由于环保政策,电动汽车的供应在全球范围内迅速增加。随着电动汽车供应的增加,充电需求自然也会增加。在某些地区,竞争发生在期望的时间给汽车充电。要解决这一拥堵问题,需要考虑电动汽车驾驶员的位置,而不仅仅是简单的需求建模。许多研究使用博弈论来反映驾驶员的行为模式和决策。博弈论是一种非合作博弈,即根据竞争对手的反应选择最佳方案。在此基础上,提出了多种研究建议,如考虑充电需求选择合适的充电站和充电计划,以满足多种充电需求。本文运用博弈论对充电站的相关研究进行了分析和描述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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