Design patterns in software development

Huaxin Mu, Shuai Jiang
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引用次数: 17

Abstract

Design pattern describes a repeatedly presenting issue during software designing, as well the solution to it. Applying design pattern enables developers to reuse it to solve a specified designing issue. Design patterns help designers communicate architectural knowledge, help people learn a new design paradigm, and help new developers avoid traps and pitfalls that have traditionally been learned only by costly experiences. In this paper, we briefly introduce the concept of software design pattern and give a research on some design patterns, including Observer Pattern, Decorator Pattern, Factory Method Pattern and Abstract Factory Pattern.
软件开发中的设计模式
设计模式描述了在软件设计过程中反复出现的问题,以及该问题的解决方案。应用设计模式使开发人员能够重用它来解决指定的设计问题。设计模式帮助设计人员交流架构知识,帮助人们学习新的设计范式,并帮助新的开发人员避免传统上只有通过昂贵的经验才能学到的陷阱和缺陷。本文简要介绍了软件设计模式的概念,并对观察者模式、装饰模式、工厂方法模式和抽象工厂模式等设计模式进行了研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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