Sonia López, José-Antonio Cervantes, Félix F. Ramos, Yingxu Wang
{"title":"A cognitive model of motor planning for virtual creatures","authors":"Sonia López, José-Antonio Cervantes, Félix F. Ramos, Yingxu Wang","doi":"10.1109/ICCI-CC.2015.7259415","DOIUrl":null,"url":null,"abstract":"The planning is one of the most important cognitive functions of the human beings. It is essential for the solution of mental and physical problems. This paper shows a conceptual and computational model of motor planning. It is based on recent findings of the human brain and how the human can develop several motor plans in order to solve their daily problems. The objective of our bio-inspired model is to develop appropriate mechanisms to endow virtual creatures with them, in order to emulate both internal and external processes of the human brain.","PeriodicalId":328695,"journal":{"name":"2015 IEEE 14th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE 14th International Conference on Cognitive Informatics & Cognitive Computing (ICCI*CC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCI-CC.2015.7259415","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The planning is one of the most important cognitive functions of the human beings. It is essential for the solution of mental and physical problems. This paper shows a conceptual and computational model of motor planning. It is based on recent findings of the human brain and how the human can develop several motor plans in order to solve their daily problems. The objective of our bio-inspired model is to develop appropriate mechanisms to endow virtual creatures with them, in order to emulate both internal and external processes of the human brain.