Virtual reality inspection and painting with measured BRDFs

A. Corso, J. D. Stets, A. Luongo, J. B. Nielsen, J. Frisvad, H. Aanæs
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引用次数: 1

Abstract

This is a virtual reality (VR) painting application that enables the user to paint on 3D models with real measured materials, much like in the physical world. A scanned physical object can be imported into the VR application, and the user can paint on the surface of the object with a virtual hand-controlled paint brush. The user is presented with several paint buckets, each containing a material known from the physical world. These materials are measured bidirectional reflectance distribution functions (BRDFs) of real physical materials. The materials and objects present in VR are thus represented as they would be in the physical world, and the user can control both the environment lighting and a single light source. The application enables analog artists to apply their skills directly on a digital model and it enables engineers to directly inspect BRDFs in a fast and intuitive way. Figure 1 is a screenshot from the application showing models that have been painted with BRDFs.
使用测量的brdf进行虚拟现实检测和绘制
这是一款虚拟现实(VR)绘画应用程序,用户可以使用真实测量的材料在3D模型上绘画,就像在物理世界中一样。扫描的物理对象可以导入到VR应用程序中,用户可以用虚拟的手控画笔在对象的表面上作画。用户会看到几个油漆桶,每个油漆桶都包含一种已知的物质。这些材料是实测的真实物理材料的双向反射分布函数(BRDFs)。因此,虚拟现实中的材料和物体就像在物理世界中一样呈现出来,用户可以控制环境照明和单个光源。该应用程序使模拟艺术家能够直接在数字模型上应用他们的技能,并使工程师能够以快速直观的方式直接检查brdf。图1是应用程序的屏幕截图,显示了使用brdf绘制的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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