Non-parametric 3D surface completion

T. Breckon, Robert B. Fisher
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引用次数: 26

Abstract

We consider the completion of the hidden or missing portions of 3D objects after the visible portions have been acquired with 2 1/2 D (or 3D) range capture. Our approach uses a combination of global surface fitting, to derive the underlying geometric surface completion, together with an extension, from 2D to 3D, of nonparametric texture synthesis in order to complete localised surface texture relief and structure. Through this combination and adaptation of existing completion techniques we are able to achieve realistic, plausible completion of 2 1/2 D range captures.
非参数三维曲面完井
我们考虑在使用2 1/2 D(或3D)距离捕获获得可见部分后完成3D对象的隐藏或缺失部分。我们的方法使用全局曲面拟合的组合,以获得底层几何表面完成,以及非参数纹理合成的扩展,从2D到3D,以完成局部表面纹理浮雕和结构。通过对现有完井技术的结合和调整,我们能够实现真实的、合理的2 1/2 D范围捕获完井。
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