Visualizing network events in a muggle friendly way

Outi-Marja Latvala, Tommi Keränen, S. Noponen, Niko Lehto, Mirko Sailio, Mikko Valta, Pia Olli
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引用次数: 4

Abstract

This paper describes a work in progress for a proof of concept which visualizes network events of an industrial automation system in a 3D fish tank view. It aims to enable an automation operator, who most likely is a non-network-expert, to spot anomalies in network traffic and also to memorise past seen anomalies more easily. The developed solution builds upon three components: a Snort event-log forwarder, a database and the 3D fish tank to visualize the events. Different kind of fishes were chosen to present network nodes, and how they move in the fish tank describes the event. Visualization system was implemented using the Unity game engine. As this is still a work in progress, more development is needed; especially adding functionality to visualize normal network traffic besides Snort events is crucial. However, the first version showed interest among people, as this differs from traditional network event visualizations.
以麻瓜友好的方式可视化网络事件
本文描述了一项正在进行的概念验证工作,该概念验证将工业自动化系统的网络事件可视化为3D鱼缸视图。它的目标是使自动化操作人员(很可能不是网络专家)能够发现网络流量中的异常情况,并更容易地记住过去看到的异常情况。开发的解决方案建立在三个组件之上:Snort事件日志转发器、数据库和用于可视化事件的3D鱼缸。选择不同种类的鱼来表示网络节点,它们如何在鱼缸中移动来描述事件。可视化系统是使用Unity游戏引擎实现的。由于这项工作仍在进行中,需要更多的发展;特别是在Snort事件之外添加可视化正常网络流量的功能是至关重要的。然而,第一个版本显示了人们的兴趣,因为这与传统的网络事件可视化不同。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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